{"id":164,"date":"2010-06-05T16:18:34","date_gmt":"2010-06-05T20:18:34","guid":{"rendered":"https:\/\/www.caskeys.com\/dc\/?p=164"},"modified":"2017-01-15T23:21:16","modified_gmt":"2017-01-16T04:21:16","slug":"alex","status":"publish","type":"post","link":"https:\/\/www.caskeys.com\/dc\/alex\/","title":{"rendered":"Alex"},"content":{"rendered":"<p><a href=\"https:\/\/www.caskeys.com\/dc\/wp-content\/uploads\/2010\/06\/gahack0003.png\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-318 alignleft\" title=\"Alex fires his bow.\" src=\"https:\/\/www.caskeys.com\/dc\/wp-content\/uploads\/2010\/06\/gahack0003-300x170.png\" alt=\"Alex fires his bow.\" width=\"180\" height=\"102\" srcset=\"https:\/\/www.caskeys.com\/dc\/wp-content\/uploads\/2010\/06\/gahack0003-300x170.png 300w, https:\/\/www.caskeys.com\/dc\/wp-content\/uploads\/2010\/06\/gahack0003.png 480w\" sizes=\"auto, (max-width: 180px) 100vw, 180px\" \/><\/a><\/p>\n<p>Alex now has all wall throw alternates complete.<\/p>\n<p>Also gains ability to use a bow; ammunition is unlimited and up to three shots can be fired in series. Arrows inflict mild damage individually but cause normal attack stun, making it easy to pin down a single target. For balance, each successive shot results in cumulatively additional recovery time, so it is risky to use during solo play. Should add to Alex&#8217;s overall multiplayer oriented character design.<\/p>\n<p>Bow is displayed using Alex&#8217;s bound effect model (motion blurs, etc.); fired arrow is part of the general effects entity.<\/p>\n<p>Need to add wall shunting to Alex&#8217;s creature models; character should then be complete.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Further progress on the character Alex.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":true,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[71],"tags":[25,232],"class_list":["post-164","post","type-post","status-publish","format-standard","hentry","category-technology-temerity","tag-gaming-golden-axe","tag-applications-openbor"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/s5lNM5-alex","jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/www.caskeys.com\/dc\/wp-json\/wp\/v2\/posts\/164","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.caskeys.com\/dc\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.caskeys.com\/dc\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.caskeys.com\/dc\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.caskeys.com\/dc\/wp-json\/wp\/v2\/comments?post=164"}],"version-history":[{"count":12,"href":"https:\/\/www.caskeys.com\/dc\/wp-json\/wp\/v2\/posts\/164\/revisions"}],"predecessor-version":[{"id":6239,"href":"https:\/\/www.caskeys.com\/dc\/wp-json\/wp\/v2\/posts\/164\/revisions\/6239"}],"wp:attachment":[{"href":"https:\/\/www.caskeys.com\/dc\/wp-json\/wp\/v2\/media?parent=164"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.caskeys.com\/dc\/wp-json\/wp\/v2\/categories?post=164"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.caskeys.com\/dc\/wp-json\/wp\/v2\/tags?post=164"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}