{"id":59,"date":"2010-05-25T23:51:01","date_gmt":"2010-05-26T03:51:01","guid":{"rendered":"https:\/\/www.caskeys.com\/dc\/?p=59"},"modified":"2017-01-15T23:21:17","modified_gmt":"2017-01-16T04:21:17","slug":"update-c-optimizing-hud-wall-shunting-ii","status":"publish","type":"post","link":"https:\/\/www.caskeys.com\/dc\/update-c-optimizing-hud-wall-shunting-ii\/","title":{"rendered":"Update.c optimizing, HUD, &#038; wall shunting II"},"content":{"rendered":"<figure id=\"attachment_60\" aria-describedby=\"caption-attachment-60\" style=\"width: 300px\" class=\"wp-caption alignleft\"><a href=\"https:\/\/www.caskeys.com\/dc\/wp-content\/uploads\/2010\/05\/gahack0002.png\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-60\" title=\"gahack0002\" src=\"https:\/\/www.caskeys.com\/dc\/wp-content\/uploads\/2010\/05\/gahack0002-300x170.png\" alt=\"HUD generation no longer requires alternate weapon models to display correct icons.\" width=\"300\" height=\"170\" srcset=\"https:\/\/www.caskeys.com\/dc\/wp-content\/uploads\/2010\/05\/gahack0002-300x170.png 300w, https:\/\/www.caskeys.com\/dc\/wp-content\/uploads\/2010\/05\/gahack0002.png 480w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-60\" class=\"wp-caption-text\">HUD generation no longer requires alternate weapon models to display correct icons.<\/figcaption><\/figure>\n<p>The <a href=\"https:\/\/www.caskeys.com\/dc\/?p=47\" target=\"_self\"><strong>mpicon<\/strong><\/a> icon concept was successful, albeit as <strong>iconmp<\/strong>. It is now possible for enemy and player versions of any character to use same weapon model. Fitted to Amazon, Longmoan, Bad Brothers, and Henninger models. Will fit to others during individual retooling.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Icon usage to allow interchanging of model types.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":true,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[71],"tags":[25,232],"class_list":["post-59","post","type-post","status-publish","format-standard","hentry","category-technology-temerity","tag-gaming-golden-axe","tag-applications-openbor"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p5lNM5-X","jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/www.caskeys.com\/dc\/wp-json\/wp\/v2\/posts\/59","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.caskeys.com\/dc\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.caskeys.com\/dc\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.caskeys.com\/dc\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.caskeys.com\/dc\/wp-json\/wp\/v2\/comments?post=59"}],"version-history":[{"count":9,"href":"https:\/\/www.caskeys.com\/dc\/wp-json\/wp\/v2\/posts\/59\/revisions"}],"predecessor-version":[{"id":6243,"href":"https:\/\/www.caskeys.com\/dc\/wp-json\/wp\/v2\/posts\/59\/revisions\/6243"}],"wp:attachment":[{"href":"https:\/\/www.caskeys.com\/dc\/wp-json\/wp\/v2\/media?parent=59"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.caskeys.com\/dc\/wp-json\/wp\/v2\/categories?post=59"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.caskeys.com\/dc\/wp-json\/wp\/v2\/tags?post=59"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}